![]() A set of commercial board games were run in the active control program. A battery of card games was designed for the cognitive training program based on three theoretical models of executive functions. Twenty-three volunteers in a community center were recruited for the waitlist control group. Forty-six healthy and active older adults living in community settings were randomly assigned to a group-based training program or a group-based active control program. We investigated whether an integration of the two routes could enhance cognitive functions related to executive control, because no prior research has adopted a theory-driven approach to design a group-based cognitive training program for executive control. The former targets specific functions so that an intervention can trigger the plasticity and efficiency of the underpinning neural systems, and the latter also provides an environment supportive of social and emotional needs. Cognitive training and social engagement are two of the routes that potentially improve cognitive functions in older adults.
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